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When I tried to use a PNG sequence as a texture in Cinema 4D, it only showed the first frame and didn’t animate.

Solution: When I import, it asked “Do you want to create a copy at the project location?” To this I must hit “NO”. Don’t ask me why, but saying yes prevents it from using the sequence, and only uses the first frame.

Despite this issue, don’t forget the correct methodology:
– Make a material, and load the sequence into the Color (or other) channel by selecting the Texture button within the channel.
– Choose first frame of image sequence, say “NO!” to creating a copy
– In the Animation properties, select Calculate at the bottom to load all the frames
– Back in the Material, select Editor tab and check Animate Preview to see it updated in the Viewport.

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One Comment

  1. Thanks god for that, was driving me nuts. Thanks


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